Previous grants

Previous grants crowston

Our research on citizen science has been funded by three earlier NSF awards. You can see the descriptions linked below.

Coordinating Advanced Crowd Work: Extending Citizen Science

Coordinating Advanced Crowd Work: Extending Citizen Science crowston

Design for Citizen Science Workshop Report

Design for Citizen Science Workshop Report
Attachment Size
CitizenScienceFinalWorkshopReport.pdf 7.43 MB
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Goals and tasks: Two typologies of citizen science projects

Goals and tasks: Two typologies of citizen science projects
Attachment Size
hicss-45-final.pdf 116.59 KB
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Surveying the citizen science landscape

Surveying the citizen science landscape crowston

The future of citizen science: emerging technologies and shifting paradigms

The future of citizen science: emerging technologies and shifting paradigms crowston

SoCS: Socially intelligent computing to support citizen science

SoCS: Socially intelligent computing to support citizen science

The SOCS project (NSF grant 09-68470) investigates the capabilities and potential of social computational systems (SoCS) in the context of citizen science. Citizen science projects are a form of social-computational system. Whether it be volunteers playing a role in massive, distributed sensing networks exploring the migration of birds, or applying their unique human perceptual skills to searching the skies, human motivation and performance is fundamental to system performance. However, undertaking science through a social computational system brings unique challenges. To understand and address these challenges, this proposal presents a three-phase study of SoCS to support scientific research, grounded in group theory and rooted empirically in case studies and action research. More specifically, the proposal includes case studies of several citizen science projects to establish the nature of the SoCS currently in use, development of SoCS to support different kinds of citizen science projects and evaluation of the impacts of these systems on the outputs and processes of the projects. The system development for this project has resulted in a set of serious games to motivate volunteer participants to work on the classification of images of biological species. The systems can be seen and played at http://citizensort.org/. Research Professor Jun Wang acted as replacement PI on this project.

Some key publications from the project are listed below.

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SoCS: Socially intelligent computing to support citizen science

SoCS: Socially intelligent computing to support citizen science
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NSFmaster.pdf 309.26 KB
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Forgotten island: A story-driven citizen science adventure

Forgotten island: A story-driven citizen science adventure crowston

Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose

Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose
Attachment Size
chb2016.pdf 3.74 MB
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Motivation and data quality in a citizen science game: A design science evaluation

Motivation and data quality in a citizen science game: A design science evaluation
Attachment Size
hicss2013citizensort_cameraready.pdf 765.39 KB
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Focusing attention to improve the performance of citizen science systems: Beautiful images and perceptive observers

Focusing attention to improve the performance of citizen science systems: Beautiful images and perceptive observers

This SOCS project (NSF 12-11071) examined strategies for dealing with the flood of digital data that confronts researchers. New techniques, tools and strategies for dealing with massive data sets, whether they consist of vast numbers of base-pair sequences or terabytes of data from all-sky astronomical surveys, present an opportunity to establish a 'fourth paradigm' of scientific discovery, but the task is not easy. In many areas of research, the relentless growth of data sets has led to the adoption of increasingly automated and unsupervised methods of classification. In many cases, this has led to degradation in classification quality, with machine learning and computer vision unable to replicate the successes of human pattern recognition. The growth of citizen science on the web has provided a temporary solution to this problem; in particular, the highly successful Galaxy Zoo (Lintott et al. 2008, 2011) and the Zooniverse projects (Smith et al. 2011, Fischer et al. 2011, Davis et al. 2011), which have grown from it and which this proposal takes as its starting point, have demonstrated that it is possible to recruit hundreds of thousands of volunteers to make an authentic contribution to results, boosting human analysis through the collective wisdom of a crowd of classifiers. However, human classifiers alone will not be able to cope with expected flood of data from future scientific instruments. The project was to develop a next-generation socio-computational citizen science platform that combines the efforts of human classifiers with those of computational systems to maximize the efficiency with which human attention can be used. We recognize that to do so requires a thorough understanding of human motivation and learning in this context, and knowledge of how the proposed system will affect these. The project was a partnership between computer and social scientists, addressing research problems both in automated data analysis and social science through systems implementation, alongside field research and experiments with project participants. This project was conducted in collaboration with the Adler Planetarium (Arfon Smith, PI). Carsten Østerlund served as replacement PI at Syracuse University.

Some key publications from the project are listed below.

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Appealing to different motivations in a message to recruit citizen scientists: results of a field experiment

Appealing to different motivations in a message to recruit citizen scientists: results of a field experiment
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JCOM_1701_2018_A02.pdf 306.9 KB
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Building an apparatus: Refractive, reflective and diffractive readings of trace data

Building an apparatus: Refractive, reflective and diffractive readings of trace data
Attachment Size
RA-JAIS-17-0130.R3.1_FIN to share.pdf 892.03 KB
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Characterizing Novelty as a Motivator in Online Citizen Science

Characterizing Novelty as a Motivator in Online Citizen Science crowston

Levels of trace data for social and behavioural science research

Levels of trace data for social and behavioural science research
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160529 levels book chapter.pdf 160.85 KB
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Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study

Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study crowston

Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science

Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science
Attachment Size
paper_revised copy to post.pdf 3.15 MB
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Stages of motivation for contributing user-generated content: A theory and empirical test

Stages of motivation for contributing user-generated content: A theory and empirical test
Attachment Size
crowston fagnot to distribute.pdf 3.76 MB
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